Medieval II: Total War Collection
Gameplay is divided between a turn-based strategic campaign and real-time tactical battles. The campaign is set between the years 1080 and 1530. Players assume control of a medieval state, referred to in the game as a faction, and control its government, economy, military, diplomacy, and religion on a map spanning most of Europe, North Africa, and the Middle East. In battles, players control groups of soldiers and engage in combat with enemy forces.
Medieval II: Total War Collection
Medieval II: Total War is a combination of a turn-based strategy video game with real-time battles. It was developed by Creative Assembly and published in November 2006 by Sega. The game lets you play one of the medieval kingdoms you need to grow and develop by defeating rival kingdoms, capturing their provinces, and making important diplomatic decisions.
Like in Rome: Total War, Medieval II features historical battles. These are a collection of famous battles based on real events in the time period, featuring set, prebuilt armies based on the units and factions fighting that battle. The battles list is as follows:
There hasn't been a medieval Total War game in about ten years now, and Total War: Warhammer is still a few months off, so why not revisit the past? Long-time Mac publisher and recent Linux publisher Feral Interactive is due to release the Medieval II: Total War Collection tomorrow on Steam for, what else, Mac and Linux platforms.
From the lush grasslands of Western Europe to the arid deserts of Northern Africa, and from the first Crusade to the fall of Constantinople, wage total war in order to expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries.
Kingdoms will also include six new multiplayer scenarios, and 20 new Custom Battle battle maps. Each of the campaigns is also fully compatible with a brand new Hotseat multiplayer mode, making this an essential addition to any Total War fans' collection. 041b061a72